It is highly recommended to use the Starbound Hatter for custom hats, to conserve data. Since the frames cover your full character, you can draw an entire outfit and put them on one item (which are, in fact, simply pants). But I want a custom outfit, not just pants! Putting pants on a chest piece would lead to staggered animations. If you compare any chest sprite sheet with any pants sprite sheet, you'll notice the difference. Why not put the entire outfit on the chest piece, then? If your outfit comes with sleeves, you'll still need a chest item for this purpose. This does come with a limitation the sprites are rendered between the front arm and body layer of your character. To limit the amount of sprites we need to modify, the pants should be used for the main parts of your outfit (chest, pants, back item). All of these options don't work all that well with the method. Hats aren't animated, tops contain only a few frames and back items contain a lot of duplicate frames. Nettle Boy has found a way to create multiplayer-compatible custom clothing that is fully animated. Starbound Outfit Generator You can now use the online Outfit Generator!Ī tool that specializes in creating multiplayer compatible custom animated clothing using Nettle Boy's directives methods.
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